21st Century Skills… Soft Skills? Say WHAAAT? – Part 3

21st Century Skills… Soft Skills? Say WHAAAT? - Part 3
Here is an example of our first grade 3-5 STEAM challenge to intentionally use the Makerspace and teach students important…

We informally met as a design teacher team to discuss our anecdotal observation notes, and analyze our videos per student team to assess the student progress in the design process. We looked for patterns and trends in our notes/discussions and used them to determine intentional teaching that needed to be addressed as a large group.

As the year continued staff learned how to effectively use and organize the Makerpace and design worthy challenges to help the students grow their 21st-century skills. The students became hungry for this type of work. In December instead of a Christmas concert the grade 3-5 classes crossgraded new design teams to showcase an “elf factory”. It was important to work with different peers and learn from a wide variety of people to apply what they had learned about collaboration and the design process from previous design work. 

This time the design task was to design a form of entertainment,(made in the Elf factory), for a target group that could be sold in stores as a gift. We wanted the students to show off evidence of their 21st-century skills as they interacted with the various types of entertainment when their guests arrived. We wanted the other students in the school to come into the Makerpace to try out each type of entertainment and give feedback so the grade 3-5 students could contemplate the feedback and modify their work. We wanted to start spreading the excitement of this type of learning to the rest of the school and the community.

Students used robotics, circuits, and recyclables to create a form of entertainment and then held a STEAM fair in the gym to showcase their work. The community was invited. The pride and commitment the students displayed had never been seen before. The support they showed each other was admirable. When the students saw the guest responses to their work they grew even hungrier to learn as they saw their thinking and learning mattered. Again no pre-teaching happened, the teaching happened on the spot when needed. Each design team needed different support to learn the required skills. The 21st-century learning skills were learned authentically instead of in isolation.

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Below is an example of students learning how to connect with experts around the world such as Jane Goodall so they can be supported in their habitat work to become part of a global solution. This led to various solutions through collaborative brainstorming such as planting a bee and butterfly garden, writing letters to Premier Ford about changes to the Endangered Species Act, learning how to compost, and starting a garbageless lunch campaign in the school.

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So as you can “C”- ( see what I did here…)- intentional teaching of 21st century learning skills through purposeful design challenges in a school-wide Makerspace is one way to shift students out of ‘summer mode’ and support them in changing their mindsets and seeing school as a place where they can learn how to become creators, collaborators, and critical thinkers. School is a place where students can learn how to THINK. Becoming a STEAM school has certainly been a step in the right direction.

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CBI: UK tech dominance is ‘at risk’ due to public mistrust of AI

Business industry group the CBI has warned that UK tech dominance is ‘at risk’ due to public mistrust of AI. In a report today, the CBI warns artificial intelligence companies of the need to ensure they’re approaching the technology in an ethical manner to help build trust. Among the measures suggested to achieve trust include […]

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At: https://artificialintelligence-news.com/2019/08/09/cbi-uk-tech-risk-public-mistrust-ai/

Most UK adults fear that AI will replace their jobs, and it might

Research from an AI think tank and development company has found the vast majority of UK adults fear their jobs will be replaced by AI, and they might. Fountech.ai surveyed more than 2,000 people and found over two-thirds (67%) are concerned about the impact of artificial intelligence on their careers. Just one in three (31%) […]

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At: https://artificialintelligence-news.com/2019/08/07/most-uk-adults-fear-ai-replace-jobs/

New Video Upload : GDE Teacher Mr ECM Bradley on sharing Scratch in html files

Youtube Video Postings

Title:GDE Teacher Mr ECM Bradley on sharing Scratch in html files

DESCRIPTION:
Bryneven Coding Lesson: Remembering Grace Hopper. we explore sharing our our favourite Scratch games through an html file. We share the Scratch project from the studio, using iframe that is part of Purple Mash’s sharing features.

This lesson is a merger -the junior and senior lesson; both classes on August 7, 2019. The content is a recording of the actual lesson. The idea here: providing a platform for reflection on what we have covered. Bryneven Primary aims to use its coding lessons to feed further resources and a trove of ideas.

This lesson shows demonstrates how to access code sections, to feed and modify bits that allow scratch play in a html file. We’re considering extensions, htm -which is part of the file naming convention. We hope this is based on our previous lessons in hypertext markup language.

Mr Bradley: A GDE teacher, Gauteng Department of Education in South Africa holds bi-weekly coding classes at Bryneven Primary School. These are lessons that promote the value and skills of computer coding. We hope that you enjoy watching this video.

LINK TO VIDEO:
https://youtu.be/Dege-1chYRk

Intel and Lenovo enter into multi-year partnership over AI and HPC

Intel and Lenovo have signed a multi-year partnership agreement where both companies will focus on converging high-performance computing (HPC) and artificial intelligence (AI) to build solutions for organisations of all sizes and solve the world’s most challenging problems. As part of the collaboration, Lenovo will be enhancing Intel’s complete portfolio of HPC and AI hardware […]

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At: https://artificialintelligence-news.com/2019/08/07/intel-and-lenovo-enter-into-multi-year-partnership-over-ai-and-hpc/

Gartner: AI will drive business value by supporting human decisions

Gartner estimates that AI won’t replace the workforce but instead will help to drive business value by supporting human decisions. The use of AI to increase productivity rather than replace human workers will help to quell some fears around the adoption of artificial intelligence. Svetlana Sicular, Research Vice President at Gartner, said: “Augmented intelligence is […]

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At: https://artificialintelligence-news.com/2019/08/06/gartner-ai-drive-business-value-human-decisions/

Police in China will use AI face recognition to identify ‘lost’ elderly

Chinese police hope to use AI-powered facial recognition, in combination with the nation’s mass surveillance network, to identify lost elderly people. The country’s surveillance network is often scrutinised for being invasive, but the ability to detect potentially vulnerable people helps to shift the perception that it primarily benefits the government. Public data suggests around 500,000 […]

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At: https://artificialintelligence-news.com/2019/08/05/police-china-ai-face-recognition-identify-lost-elderly/

New Video Upload : Bryneven coding with Purple Mash: Newton’s apple with Gr 4

Youtube Video Postings

Title:Bryneven coding with Purple Mash: Newton’s apple with Gr 4

DESCRIPTION:
This lesson is about Newton – getting an apple, on the basis of gravity, on his head. So, when the apple hits his head, an explosion is shown, then hides the bang, it shows a head bump scaled up or down.

We let the science teacher to explain the apparent importance of narrating this story over and over. How we would be inclined to have underestimated the significance of this collision event. This activity responds to identifying with the requirements of each challenge; the tasks building one on the other. Was it Newton who referred to the shoulders of giants?

Completing each of these built on the learning on the previous; leading to the next phase of interaction, that will ultimately end up with a self builder. A detailed understanding is provided by engaging with the reading instructions.

We control the behavior of the objects throught the programming block organization. We still need to communicate their movement and function: to understand a system -21st educational possibility- that represents the larger system. Thus significan apples meet with the head of man -we have bang shows, hides bang, shows bump and history is such and such i.e., much more.

Each of these challenges is building experience that feeds into engaging with the next -finally culminating in a Do it yourself. Mr Bradley, Gauteng Department of Education teacher tries to get a clear cut understanding -derive the necessary expectations, by reading the instructions, alluding to the intro videos. We explore the behaviour of objects -controlled by the organization of significant coding blocks. We have yet to connect -in the movement and acts- move understanding toward the expressiveness of any larger system.

LINK TO VIDEO:
https://youtu.be/VmyvglPyByo

Don’t believe your eyes: Exploring the positives and negatives of deepfakes

In 2018 the Reddit community r/deepfakes gained international attention thanks to a piece of investigative journalism by Samantha Cole, deputy editor at VICE. Members of the forum had been using a burgeoning technology to superimpose celebrities’ faces onto pornographic videos. For the general public – and no doubt the unwitting stars – it was a […]

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At: https://artificialintelligence-news.com/2019/08/05/dont-believe-your-eyes-exploring-the-positives-and-negatives-of-deepfakes/